FingerLock Aim Training Guide


KovaaK's Code: KovaaKsAcingClutchPayload


Structure

Allow up to 3 weeks for adjustment period

3–4 sessions per week (around 2 hours per week)

Change back to your main mouse for ranked games to reap the most benefit

Flexible TPU clicks can be swapped in for tension management training


1wall6targets TE — 4 min

Scenario: Six fixed small targets on one wall.

Focus: Controlled micro-aim; minimal hand travel.

Reflex Flick – Fair — 4 min

Scenario: Medium-speed pop-up targets at fair reaction window.

Focus: Clean snap-to-center; crisp click timing.

VT Multiclick 120 Intermediate — 4 min

Scenario: Rapid sequential clicks on closely spaced points (120 tempo).

Focus: Trigger discipline; micro-reset between clicks.

VT 1w5ts Rasp Intermediate — 5 min

Scenario: One wall, five tiny/static targets (“rasp” precision).

Focus: Pixel-perfect micro-corrections; finger control only.

VT 1w1ts Advanced — 5 min

Scenario: Single very small target demanding perfect hold.

Focus: Steady hover and micro-stabilization under fatigue.

Pokeball Frenzy Auto Small 60s — 4 min

Scenario: Small, fast spawns that punish hesitation.

Focus: Fast target acquisition; tap confidence.

VT Floating Heads Intermediate S5 — 5 min

Scenario: Medium heads drifting in space, changing depth/speed.

Focus: Micro-tracking plus snap transfers; no over-flicking.

WristLock Aim Training Guide


KovaaK's Code:
KovaaKsBunnyhoppingPetulantCubby


Structure

Allow up to 3 weeks for adjustment period

3–4 sessions per week (around 2 hours per week)

Change back to your main preferred mouse for ranked games to reap the most benefit


Cata IC Long Strafes — 4 min

Scenario: Long, predictable lanes with moderate speed.

Focus: Arm glide control, steady velocity.

Smoothness Training 60 — 4 min

Scenario: Fixed-tempo tracking on a single target.

Focus: Smooth, jitter-free motion; pressure control.

Smoothness Trainer — 4 min

Scenario: Mixed paths and lengths at slow–moderate pace.

Focus: Consistent smoothness under light variability.

VT Pasu Intermediate S5 — 5 min

Scenario: Reactive tracking on medium target with directional changes.

Focus: Arm corrections without finger reliance.

VT Popcorn Intermediate S5 — 5 min

Scenario: Pop-up targets with quick vertical re-acquisition.

Focus: Vertical re-centering; no fingertip crutching.

Vertical Long Strafes — 4 min

Scenario: Pure vertical tracking, extended travel. 

Focus: Vertical arm control; over-tracking prevention.

Vertical Fast Strafes — 4 min

Scenario: Fast vertical orb moving at higher tempo.

Focus: Resetting when you start lagging behind the target