FingerLock Aim Training Guide
KovaaK's Code
KovaaKsAcingClutchPayload
Structure
- • Allow up to 3 weeks for adjustment period
- • 3–4 sessions per week (around 2 hours per week)
- • Change back to your main mouse for ranked games to reap the most benefit
- • Flexible "Hard Mode" clicks can be swapped in for better tension management training
1wall6targets TE — 4 min
Scenario: Six fixed small targets on one wall.
Focus: Controlled micro-aim; minimal hand travel.
Reflex Flick – Fair — 4 min
Scenario: Medium-speed pop-up targets at fair reaction window.
Focus: Clean snap-to-center; crisp click timing.
VT Multiclick 120 Intermediate — 4 min
Scenario: Rapid sequential clicks on closely spaced points (120 tempo).
Focus: Trigger discipline; micro-reset between clicks.
VT 1w5ts Rasp Intermediate — 5 min
Scenario: One wall, five tiny/static targets (“rasp” precision).
Focus: Pixel-perfect micro-corrections; finger control only.
VT 1w1ts Advanced — 5 min
Scenario: Single very small target demanding perfect hold.
Focus: Steady hover and micro-stabilization under fatigue.
Pokeball Frenzy Auto Small 60s — 4 min
Scenario: Small, fast spawns that punish hesitation.
Focus: Fast target acquisition; tap confidence.
VT Floating Heads Intermediate S5 — 5 min
Scenario: Medium heads drifting in space, changing depth/speed.
Focus: Micro-tracking plus snap transfers; no over-flicking.
💡 Pro Tip: Focus on calmly reacting to targets instead of shooting prematurely. Prioritize precision first, then layer speed. Like the gym, good form builds lasting results.